Worlds & Enemies in +1 Clone Evolution
Worlds are the backbone of progression: beat the enemies, open the next World, repeat.
120297898552393). It is not any of the look-alike "+1 Clone Every Second" games and not the 2017 mobile game "Clone Evolution". Codes, tier lists and guides for those games do not apply here.How World progression works
Raise your Power
More Power = stronger attacks, so you can out-damage the current World's enemies.
Defeat the enemies
Every World has enemies that gate your advance. Knock them down.
Unlock the next World
"Defeat enemies to unlock new worlds!" — progression, not random chance.
World checklist (no invented names)
| Checkpoint | How to clear it | Status |
|---|---|---|
| Start World | Gain Power, unlock first Clones | Confirmed |
| Defeat World enemies | Stronger attacks via Power | Confirmed |
| Next World unlocked | Beating the previous World | Confirmed |
| World names / total count | — | Unknown |
| Enemy names / health / rewards | — | Unknown |
Enemy types seen in official art
The game's own promotional images confirm three distinct enemy looks. Their in-game names are not published, but the visuals are real:
Large blob monster
A big orange/green blob-like monster appears in the official artwork — looks like a World boss or a high-tier enemy.
Green cube-slimes
Green cube-shaped slime enemies fill an early green-block area — the starter enemy.
Orange cube-slimes
Orange cube-slimes with shocked faces appear in a later area — a step up from the green ones.
These are observed in official art (source S09), not inferred. Names, health bars and drop tables remain unpublished.
A stage list with names and boss HP would be useful, but those are not published anywhere as of September 23, 2026 and we won't make them up or copy a sibling game's.